Expository Essay: How Video Games Can be Educational.
Educational software developers deconstruct the elements of video games and come to the conclusion that the game play can be extracted from the context. Therefore, the thought goes, mere substitution of educational content and context while leaving game play elements untouched will produce educational games with great benefits for learners and stockholders alike.
On the one hand, video games can be both entertaining and educational. Users, or gamers, are transported into virtual worlds which are often more exciting and engaging than real-life pastimes. From an educational perspective, these games encourage imagination and creativity, as well as concentration, logical thinking and problem solving, all of which are useful skills outside the gaming.
As Ntiedo Etuk, president of the educational video game company Tabula Digital said, “The traditional view of video games has been that they are distractions from the task of learning” (Electronic Education Report 1). Video games are an effective tool for learning and retaining skills both inside and outside the classroom environment. The basic cycle of game play--the introduction to the.
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Games can inspire new interests. After playing a game called Age of Mythology, Gee says, kids (like his 8-year-old son) often start checking out mythology books from the library or join Internet chat groups about mythological characters.History can come alive to a player participating in the game. Even violent games have a positive side, Gee says.
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Video Games And Learning Essay. Video games represent a relatively new form of electronic media—one that has existed for only about twenty-five years. More than other forms of media such as radio, television, and film, video games are rapidly evolving. New technologies make the games increasingly realistic and engaging. This is a particularly important point to take into account when looking.